Feast Platter and Tavern Asset Kits (Props) for my team's final project, 'Taste of Your Own Medicine'
As the Environment/Props Layout and Lighting Artist in Chaos Panda Games, I contributed largely to making the props, laying out the scene in collaboration with our game designers and artists, and set dressing them as well as lighting the levels in Unity. Working modularly with assets, we were able to reuse a lot of these props and prefabs in multiple scenes. It was a blast creating the props and these levels, as well as baking the lights and seeing the shadows really pop through!
I largely used a low to high workflow when making these assets, and UVed them all as a kit so they could share the same material in Unity. Low poly assets were modelled in Maya, high poly details were sculpted in Zbrush, and baking and texturing were done in Substance Painter before being exported and tested in Unity.
Many love and thanks to my talented team mates! Chaos Panda Games has been such a pleasure to be a part of :)
Character Artist - https://annaross22.artstation.com/
VFX/Technical Artist + Environment Artist - https://www.artstation.com/athied
Technical Designer - https://kadegrantrichards.wixsite.com/kade-r-portfolio
Gameplay Designer - https://rubyandreatta.wixsite.com/rubyaport
Programmer - https://benjaminlukescott.wixsite.com/portfolio
Taste of Your Medicine (Game Trailer) - Created by one of our talented artists Cody (portfolio link in description)